Description
Course info
Level
Advanced
Updated
Feb 1, 2012
Duration
2h 2m
Description

In this tutorial, we will learn about the integration between 3ds Max and Vue xStream for creating digital environments. Throughout these lessons, we will look at the basic parameters needed when constructing environments inside Vue. We will also look at building an efficient pipeline between 3ds Max and Vue. By the end of this tutorial, we will have gone over seamlessly integrating multiple pieces of software in order to achieve our final image. Software required: 3ds Max 2011, Vue xStream 9.5, and Adobe Photoshop CS3.

About the author
About the author

Ruben Karamañites born April 14th 1982, has a bachelor degree in Graphic Design and a Masters in Education.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hello, street artists, and welcome to the Digital-Tutors training center. My name is Rubens Karamanites, an Autodesk certified instructor. I'm going to show you some of the techniques used for creating a digital matte painting with extraordinary integration between 3ds Max and Vue xStream. We will look through the step by step process and use tools for creating amounts of detailed environments. Tools on how to create plants, terrains, atmospheres, among other CG objects, and how they can be also imported into 3ds Max. We will learn how Vue scenes can be placed into Max, and how can we edit Vue scenes inside Max. I hope this course will be helpful for you, and also can support you on your future projects.