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Maya 2019 Fundamentals: UVs, Materials, and Textures

by Eddie Russell

If you're wanting to build on your Maya 2019 skills, then this course is for you. In this course, you will learn to add detail and color to your models through UV Mapping, Materials, and Texturing in Maya 2019.

What you'll learn

Continue your learning journey with Maya through this in-depth course focused on UV Mapping, Materials and Texturing in Maya 2019. Here you'll pick up right where you left off in Maya 2019 Fundamentals: Overview and Modeling and begin defining the look of the drone asset. First, you’ll learn what UVs are and the purpose they serve. Next, you'll discover how to define a custom UV layout for parts of the asset and how to create and apply surface materials. Finally, you'll explore how to connect various texture maps to those materials. When you’re finished with all four Maya 2019 Fundamentals courses, you will have a great foundation of Maya knowledge to build on as well as a completed project. Software required: Maya 2019.

About the author

Eddie began teaching creative professionals over ten years ago for Digital Tutors. In 2014 Digital Tutors was acquired by Pluralsight and he continued his focus on creating high quality training for artists in both the film and games industries. With a background in graphic design and illustration Eddie has always been focused on visual appeal. This can be seen through his courses in which he shares secrets for achieving production level quality for concept art, illustrations, textures, mater... more

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