Description
Course info
Rating
(42)
Level
Beginner
Updated
Nov 14, 2016
Duration
3h 52m
Description

When you're finished creating that amazing model in Maya, the next step is to create shading and possibly apply textures to the asset. In this course, Maya Shading and Texturing Fundamentals, you'll be introduced to this process, which centers around the concept of a creating and using a shading network. First, you'll start by learning how to create and work with these shading networks in Maya's Hypershade. From there, you'll discover how you can incorporate textures into your shading networks. Finally, you'll take a look at some unique situations where a shading network can help find a solution. After completing this course, you'll be ready to dive in and begin creating shading networks for your own assets. Software required: Maya 2017.

About the author
About the author

Eddie is a content producer for Unity as well as a seasoned shading, texturing, lighting and rendering artist. He takes pride in helping creative professionals reach their learning goals.

More from the author
Texturing Game Characters in Substance Painter
Intermediate
4h 45m
Mar 15, 2018
More courses by Eddie Russell
Section Introduction Transcripts
Section Introduction Transcripts

Course Overview
Hi, my name is Eddie Russell, and welcome to Maya Shading and Texturing Fundamentals. I'm a curriculum manager and author for Pluralsight and I've been creating courses for both digital tutors and Pluralsight for seven years now. After you've finished creating that amazing model in Maya, what is the next step? Well, you need to create shading and possibly apply textures to the asset. This course will introduce you to this process, which centers around the concept of creating and using a shading network. We'll start by learning how to create and work with these shading networks in Maya's Hypershade. From there we'll learn how we can incorporate textures into our shading networks. To wrap this course up we'll take a look at some unique situations where a shading network can help us find a solution. After completing this course, you'll be ready to dive in and begin creating shading networks for your own assets. Let's go ahead and get started with the next module.