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Rendering Interiors in 3ds Max and Maxwell Render

by Stanislav Poritskiy

This tutorial is designed to help you quickly get a good, solid foundation of lighting and rendering techniques used for interior visualization. Software required: 3D Max 2013, Maxwell 2.7, Photoshop CS5 .

What you'll learn

This tutorial is designed to help you quickly get a good, solid foundation of lighting and rendering techniques used for interior visualization. Over the period of the tutorial, we are going to explore quick ways to achieve a believable render of an interior, discuss the importance of light source placement, as well as additional techniques to speed up the Maxwell rendering and prevent noise generation, which is a common problem with unbiased renders. We will look at the process of setting up the lighting for the daytime scene, and then we will shift our parameters to create night effects. By the end of the training, you should be able to generate a fast lighting solution that you can later tweak to achieve the effect and mood that you or your client wants. Software required: 3D Max 2013, Maxwell 2.7, Photoshop CS5 .

About the author

Stas Poritskiy is a talented CG artist, who works as a Technical Director at Hemogoblin studio on “L5” project. His capabilities include designing pipe-line delivery systems used for game and film art production, commercial level renderings, and visual effects. In a production environment, Stas uses Maya, 3D Studio Max, Realflow, MEL and C++ to properly utilize all available resources and accurately coordinate the team to meet the project's demands. Outside of studio life, Stas is teaching at th... more

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