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Making Games in Scratch 2.0

by Mario Duilio Macari

This course will teach you how to make games without any coding knowledge, using Scratch 2.0. You'll make nine classic games and you'll find yourself having just as much fun making them as you will playing them.

What you'll learn

Scratch 2.0 allows anyone with no prior coding knowledge to make games. In this course, Making Games in Scratch 2.0, you'll find yourself having just as much fun making games as you will playing them. This is the sequel to Pluralsight’s "Start Coding in Scratch 2.0" course. All the principles of coding learned in the first course will be put to use in this games course. With your knowledge of Scratch 2.0, you'll make several exciting games. First you'll create Fetch-bot, a collection game, DeBugs, a game where you try to get rid of as many bugs as you can in sixty seconds and Emoji-Pong for two, a game for two players. Next, you'll create Robo-Eel, a tribute to the arcade game Snake and Emoji-Pong with Artificial Intelligence, a pong game against the computer Finally, you'll wrap up the course by learning how to make Circuit-Breakers, a tribute to the arcade game Space Invaders, Gear Hunter, a collection and avoidance game, Planetoids, a tribute to the arcade game Asteroids, and Floppybot, a tribute to the famous app Flappy Bird. By the end of this course, you'll have learned how to create many different types of games using no coding skills.

About the author

Mario Macari has spent more than ten plus years as a coder specializing in HTML5, CSS3, Javascript and other client and server side languages. He is also an award-winning artist and holds a BFA in Illustration. He has worked on projects for companies like Disney, Apple Computers, Microsoft and DC Comics. He currently teaches coding, design, UX/UI and Adobe products at two Southeastern Wisconsin colleges. Mario Macari has an "A+" rating with the Better Business Bureau.

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