Conceptual Sculpting on a Budget in Sculptris and Blender

Not everyone has access to high end digital sculpting apps such as ZBrush or Mudbox. This course will focus on creating a dragon concept sculpt using the free applications Sculptris, Blender and GIMP. Software required: lender 2.74, Sculptris Alpha 6, GIMP 2.8.
Course info
Level
Advanced
Updated
May 23, 2015
Duration
5h 26m
Table of contents
Description
Course info
Level
Advanced
Updated
May 23, 2015
Duration
5h 26m
Description

Not everyone has access to high end digital sculpting apps such as ZBrush or Mudbox. This course will focus on creating a dragon concept sculpt using the free applications Sculptris, Blender and GIMP. Throughout these lessons, we'll learn how to effectively use these 3 awesome free apps to create a high quality concept sculpt for presentation. Software required: lender 2.74, Sculptris Alpha 6, GIMP 2.8.

About the author
About the author

Jeannot Landry is a family man and a Freelance 3D Generalist based in Shediac, New-Brunswick, Canada.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hello everyone. My name is Jeannot Landry. On top of being a treaty generalist and a freelancer, I also create conceptual artworks. Now, more often than not, after presenting various concept sketches, the clients like to see the ones they like in 3D very quickly, thus the use of digital sculpting. Now ZBrush makes this process very easy. But before I was actually able to buy ZBrush, I was able to get by using Sculptris along with Blender and GIMP. Now for those of you who do not own ZBrush, in this course we are going to learn how to use Sculptris to create a conceptual dragon bust sculpt along with GIMP to create the textures to finally render a turntable inside Blender with the cycles renderer along with some compositing notes. Now, some of the key take-aways from watching this course includes what is Sculptris and how does it work, how to block out our basic forms and add extra objects for like eyes and horns and such. We are also going to learn how to sculpt the major details and optimize the actual sculpt. We are then going to paint bump maps and textures inside Sculptris along with GIMP for projection. And then finally we are going to bring the final sculpt inside Blender to render a turntable in the cycles renderer along with some compositing notes to further control the final output. By the end of this training, you will have learned an alternative to ZBrush or Modbox for creating high-quality concept sculpt and bring them to a final and presentable state. I am really excited to work with Digital Tutors and share these techniques with you. So, let's get started with the first lesson.