Jeannot Landry is a family man and a Freelance 3D Generalist based in Shediac, New-Brunswick, Canada. He studied 3D animation from 2001 to 2004 at La Cité Collégiale, in Ottawa, Ontario. Since then, he has worked on various projects and in small studios. In 2008, he changed his working techniques and opted for the Open Source alternative Blender as opposed to Maya. Although Jeannot is a 3D Generalist and can do just about anything, his specialty and devotion is really bringing characters to life. Since a very young age, he has been creating characters of different styles. Ranging from cartoon and stylized to realistic either through drawings or clay sculpting.
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Courses by Jeannot
CourseProfessional Tips for Creating Thumbnails in SketchBook ProAdvanced1h 58mDec 2, 2015
CourseCreating a Realistic Environment in BlenderAdvanced4h 26mSep 2, 2015
CourseDesigning a Low Poly Game Environment in BlenderAdvanced5h 16mJun 25, 2015
CourseConceptual Sculpting on a Budget in Sculptris and BlenderAdvanced4h 14mMay 23, 2015
CourseCreating a Production Ready Character in BlenderAdvanced16h 16mMar 16, 2015