Description
Course info
Rating
(13)
Level
Advanced
Updated
Apr 7, 2014
Duration
1h 51m
Description

In this tutorial, we will learn how to create realistic effects of objects melting, like wax, into clumps. We'll learn how to develop Scripted Daemons to simulate melting wax inside of RealFlow 2013. In addition we will bring our final simulation into 3ds Max 2014 to create a realistic wax shader, then light and render out our final result using V-Ray. Software required: 3ds Max 2014, RealFlow 2013.

About the author
About the author

Allan McKay is an award winning Visual Effects Supervisor and Technical Director in Hollywood.