Description
Course info
Level
Intermediate
Updated
Aug 4, 2010
Duration
2h 38m
Description

In this series of lessons, we'll focus on creating realistic artwork using gradient meshes in Illustrator. We'll get started by learning about the different components of a gradient mesh and how they each play a part in helping to blend multiple gradients together. Next, we'll learn how to deform a basic symmetrically shaped mesh object into any desired shape. After we finish building our first mesh object, we'll learn how to apply and control several different gradients within the mesh. We'll continue building gradient meshes for our illustration until virtually every detail has been addressed. Along the way, we'll learn how to integrate opacity changes within a mesh object as well as how to create a radial mesh. We'll finish our illustration by learning how to map type to our illustrated object. Software required: Illustrator CS5.

About the author
About the author

Eddie is a content producer for Unity as well as a seasoned shading, texturing, lighting and rendering artist. He takes pride in helping creative professionals reach their learning goals.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] Hello and welcome to this series of lessons dedicated to creating realistic artwork using radiant meshes, an illustrator presented by digital tutors and Adobe authorized training partner. My name is Eddie, and I'll be walking through the process of creating a photo realistic Vector illustration using a series of Grady. It meshes. We'll get started by learning about the different components of a Grady Int mesh and how we each play a part in helping to blend multiple Grady INTs together. Next, we'll learn how to to form a basic, symmetrically shaped mesh object into any desired shape. After we finished building, our first mesh object will learn howto apply and control several different Grady INTs within the mesh will continue building Grady. It measures for our illustration until virtually every detail has been addressed. Along the way, we'll learn howto integrate opacity. Changes within a MASH object as well as how to create a radio mesh will finish our illustration by learning how to map. Type two are illustrated object. After finishing this course, you'll have a deep understanding of work flows that use Grady. It mesh objects to create a realistic coloration in a vector illustration. So let's go and get started on our next lesson.