In this series of lessons, we'll focus on creating realistic artwork using gradient meshes in Illustrator. We'll get started by learning about the different components of a gradient mesh and how they each play a part in helping to blend multiple gradients together. Next, we'll learn how to deform a basic symmetrically shaped mesh object into any desired shape. After we finish building our first mesh object, we'll learn how to apply and control several different gradients within the mesh. We'll continue building gradient meshes for our illustration until virtually every detail has been addressed. Along the way, we'll learn how to integrate opacity changes within a mesh object as well as how to create a radial mesh. We'll finish our illustration by learning how to map type to our illustrated object. Software required: Illustrator CS5.
Eddie is the dedicated Pluralsight texturing and rendering tutor. His roots are firmly planted in a deep background in illustration and design, and Eddie lives to express himself through his art. Eddie has been with Pluralsight (and previously Digital-Tutors) for four-plus years, teaching creative artists to expand their knowledge on everything from design and illustration, to hand painting beautiful textures for their models.