Developing Custom Shaders in Unity

Shader Development is the key to unlocking the power of the GPU, it's the tool to master to make your games look great. This course will teach you how to write shaders in Unity, from the Graphics Pipeline, to the Post Processing Stack.
Course info
Rating
(20)
Level
Beginner
Updated
Mar 12, 2018
Duration
1h 28m
Table of contents
Description
Course info
Rating
(20)
Level
Beginner
Updated
Mar 12, 2018
Duration
1h 28m
Description

Shader development is the key to unlocking the considerable power of the GPU, to make your games look great. In this course, Developing Custom Shaders in Unity, you will learn how to write shaders in Unity, the Graphics Pipeline, and Post Processing Stack. First, you will demystify shader development by explaining the necessary basics. Next, you will explore the Graphics Pipeline and how rendering works. Finally, you will discover how to write many kinds of shaders. When you're finished with this course, you will have a foundational understanding of the theory of rendering, what different types of shaders are good for, and how to write, optimize, and debug them.

Software required: Unity 2017

About the author
About the author

Claudia is a Game Developer, a Functional Programmer, and a speaker. Her favourite achievement is having built a Physically Based lighting system from scratch for Unity3d. Easily bored, she has jumped from industry to industry in search of interesting challenges: mobile dev, gamedev, and frontend development in Elm and Purescript.

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