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  • Course

Your First Day in MARI

To get started, we'll first learn how to create a MARI project to work in and how to equip it with things we'll need like channels and shaders. Software required: MARI 2.5v2.

Advanced
3h 18m
(5)

Created by Eddie Russell

Last Updated Jul 31, 2021

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  • Course

Your First Day in MARI

To get started, we'll first learn how to create a MARI project to work in and how to equip it with things we'll need like channels and shaders. Software required: MARI 2.5v2.

Advanced
3h 18m
(5)

Created by Eddie Russell

Last Updated Jul 31, 2021

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What you'll learn

To get started, we'll first learn how to create a MARI project to work in and how to equip it with things we'll need like channels and shaders. From here we'll learn how to target geometry by selecting it and how we can begin using the Paint Brush to paint a diffuse color map for an asset. Once we've finished painting our color map, we'll move on and learn how to quickly generate a normal map as well as a specular map for our firefly. When we wrap up our firefly's textures, we'll learn how to add and begin creating a color map and normal map for another piece of geometry for our scene. To wrap this tutorial up, we'll learn how to export our maps out of MARI as well as how we can archive our MARI projects. After completing this course, you can expect to be up to speed and productive in this powerful texture painting application. Software required: MARI 2.5v2.

Your First Day in MARI
Advanced
3h 18m
(5)
Table of contents

About the author
Eddie Russell - Pluralsight course - Your First Day in MARI
Eddie Russell
215 courses 4.6 author rating 1181 ratings

Eddie is a content producer for Unity as well as a seasoned shading, texturing, lighting and rendering artist. He takes pride in helping creative professionals reach their learning goals.

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