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Your First Day with Shading Networks in Maya

An important part of creating amazing renders in Maya is knowing how to build materials and shaders that give your geometry just the look you're after. Software required: Maya 2015.

Intermediate
1h 16m
(9)

Created by Eddie Russell

Last Updated Jul 31, 2021

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  • Course

Your First Day with Shading Networks in Maya

An important part of creating amazing renders in Maya is knowing how to build materials and shaders that give your geometry just the look you're after. Software required: Maya 2015.

Intermediate
1h 16m
(9)

Created by Eddie Russell

Last Updated Jul 31, 2021

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What you'll learn

An important part of creating amazing renders in Maya is knowing how to build materials and shaders that give your geometry just the look you're after. This can quickly become overwhelming without a solid foundation in the process of building a shading network. This training will provide just that for you. We'll start off by learning what a shading network is and where in Maya we can build and manage them. We'll then begin exploring the many intricacies of shading networks beginning with viewing connections and arranging nodes, making and breaking connections, and assigning our shading networks to geometry in Maya. We'll wrap this training up by creating and applying our own custom shading network. After finishing this training, you will have a solid foundation of knowledge to build on as you begin creating your own shading networks. Software required: Maya 2015.

Your First Day with Shading Networks in Maya
Intermediate
1h 16m
(9)
Table of contents

About the author
Eddie Russell - Pluralsight course - Your First Day with Shading Networks in Maya
Eddie Russell
215 courses 4.6 author rating 1181 ratings

Eddie is a content producer for Unity as well as a seasoned shading, texturing, lighting and rendering artist. He takes pride in helping creative professionals reach their learning goals.

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