RenderMan has a long and proud history in the field of computer generated imagery and animation. In this course, Fundamentals of RenderMan for Maya, you'll learn how to use the latest RenderMan techniques in order to produce a realistic still life scene. First, you'll discover how to source and install RenderMan and how to use its new features. Next, you'll explore how to create surface materials and how to illuminate your work with studio proven analytic lights and getting the best quality images. Then, you'll learn some tips and tricks which will streamline your work. Finally, you'll learn how to make use of integrators, light-lister, the de-noise feature, and statistic files. By the end of this course, you'll be able to work confidently in Pixar's RenderMan for Maya, and apply your new skills to personal, college, and professional movie making. Software required: Maya 2016/2017, RenderMan 21.
What is RenderMan?
Pixar RenderMan is a 3D rendering software from Pixar Animation Studios used primarily for 3D animated movie productions.
Is RenderMan free?
RenderMan is free for non-commercial uses, such as personal projects or educational purposes, you just have to use the "rendered with RenderMan" logo in your credits. For commercial purposes the costs vary depending on many factors, but individual licenses cost around $595.
What will I learn in this course?
In this RenderMan course you will learn:
An overview of the RenderMan tools and interface
How to download and install RenderMan
RenderMan shading tips and concepts
RenderMan lighting techniques
Managing lighting setups and camera effects
Who should take this course?
This course is for anyone who wants to learn how to use Pixar RenderMan for Maya! Especially useful for those involved in 3D animation work in films.
Are there prerequisites to this course?
This is an introductory course to RenderMan, however, before taking this course you should have a basic understanding of Maya. If you need it, check out this Maya course first.
What software do I need for this course?
This course is based off of Maya 2017, but will be just as beneficial for either older or newer versions of Maya.
A certified RenderMan trainer, Mark's career started in architecture before becoming an animator. He's contributed to 7 games with Codemasters, Freestyle, and Transmission Games. Recently he's lectured at RMIT, Victoria University and Melbourne Polytechnic. He has worked across many industries, from TV through visualisation, to Automobile Design.