Nate Hallinan is a concept artist and matte painter who began his career in 2007. He started in video games as 3D modeler and texture artist, but naturally ended up in concept design due to a life long love for drawing. His career has lead him to work on many exciting projects for video games, film, commercials, and print. Nate has designed a wide range of concepts such as characters, creatures, props, weapons, and environments. Working both freelance and in-studio, he has also directed art teams as a lead and a senior concept artist.