Have you ever had problems understanding the topology inside 3ds Max? If so, this is the perfect course for you. In this course, Exploring 3ds Max Topology Tools, you'll learn the basics of topology and how to work properly with it to accomplish your goals. First, you'll explore the difference between topology in movies and video games. Next, you'll discover the topology tools in the graphite modeling tools panel and create LOD's for an already rigged character. Finally, you'll create a vase using the splines inside 3ds Max as well as turn spline text into qualified geometry that can be modified and sculpted in other sculpting packages. When you're finished with this 3ds Max 2017 course, you'll not only have better understanding how topology works inside 3ds Max, but also how to work with rigged models and how to solve problems you can encounter while doing it. Software required: 3ds Max 2017.
Course Overview Hi everyone, my name is Valentin Yovchev, and welcome to my course, Exploring 3D Studio Max Topology Tools. I am a 3D artist at Game ____. In this course, we're going to talk about different types of topology that is used in video games and in movies. We will also take a deeper look into graphic modeling tools inside of 3D Studio Max. We'll create LODs for already rigged characters, and finally, we'll model a simple vase using the splice inside of 3D Studio Max. By the end of this course, you will know how to use the graphite modeling tools, as well as have a better understanding of how topology works inside of 3D Studio Max. Before beginning this course, you should be familiar with modeling in any 3D software. I hope you will join me on this journey to learn topology with Exploring 3D Studio Max Topology Tools course, at Pluralsight.