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Accelerating the Face-rigging Process in Maya

In this Maya tutorial, we'll explore node-centric, pose-based deformers as drivers for corrective blend shapes. Software required: Maya 2015, abAutoRig 6.0.3.

Advanced
4h 31m
(11)

Created by

Last Updated Jul 31, 2021

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  • Course

Accelerating the Face-rigging Process in Maya

In this Maya tutorial, we'll explore node-centric, pose-based deformers as drivers for corrective blend shapes. Software required: Maya 2015, abAutoRig 6.0.3.

Advanced
4h 31m
(11)

Created by

Last Updated Jul 31, 2021

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What you'll learn

In this Maya tutorial, we'll explore node-centric, pose-based deformers as drivers for corrective blend shapes. We'll learn how to accelerate the rigging process by using a free MEL script called abAutoRig.mel, as well as several code snippets and Python utilities to create a character rig, skin the model, paint weights, and apply corrective blend shapes. By the end of this Maya training, you'll have learned new strategies for completing the rigging process quickly and efficiently. Software required: Maya 2015, abAutoRig 6.0.3.

Accelerating the Face-rigging Process in Maya
Advanced
4h 31m
(11)
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