Expanded Library

Building a Landscape from the Ground up in World Machine

by Dylan Yarbrough

In this World Machine tutorial, we'll learn how to build a detailed and awesome landscape from the ground up. Software required: World Machine, Geoglyph, Unreal Engine.

What you'll learn

In this World Machine tutorial, we'll learn how to build a detailed and awesome landscape from the ground up. We'll then use that landscape in other applications like Unreal Engine. We'll also learn how to use a digital elevation model to make a 3D object of a real-world location. Finally, we'll go over how to use a splat map in Unreal Engine to distribute textures across your landscape. By the end of this World Machine training, you'll have the knowledge you need to start creating your own landscapes. Software required: World Machine, Geoglyph, Unreal Engine.

About the author

Dylan has a passion for 3D art. When he started out using E-On Software’s excellent 3D landscape application, Vue, he immediately became attached. For 6 solid years he has conducted training with people in the 3D industry on how to use Vue, along with any supplemental software, like World Machine and Geo Control. He has dedicated his time to a crowd funded internet web series called “Outspaced”, a Sci-Fi comedy/adventure show, where much of his work is used. He owns and started PWN Design Studio... more

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