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Designing a Sea Creature in ZBrush

by Gordon Goane

Throughout this ZBrush tutorial, we'll gain the knowledge and understanding of character development using a digital pipeline. Software required: ZBrush 4r5, Maya 2015, Photoshop CS6, KeyShot 5.

What you'll learn

Throughout this ZBrush tutorial, we'll gain the knowledge and understanding of character development using a digital pipeline. We'll cover conceptualization and what steps should be taken to finalize a model for production purposes. The course consists of designing and modeling a character, then rendering it using ZBrush and Maya. We will use KeyShot and Photoshop along our pipeline as well. Our final model in this ZBrush training will be capable of rigging for animation in film, games, and also prepared for 3D printing. Software required: ZBrush 4r5, Maya 2015, Photoshop CS6, KeyShot 5.

About the author

Gordon Goane is an artist from the United States who focuses on character design and development. After acquiring his Bachelor's degree in 3D Arts & Animation, he learned how to be resourceful with a variety of digital applications to produce a wide array of original concepts and enjoyable creations. With a strong appreciation for other people's work, he always aims to learn more and share his experiences with others. Gordon has teamed up with Digital-Tutors to help others strengthen their creat... more

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