Designing a Sea Creature in ZBrush

Throughout this ZBrush tutorial, we'll gain the knowledge and understanding of character development using a digital pipeline. Software required: ZBrush 4r5, Maya 2015, Photoshop CS6, KeyShot 5.
Course info
Level
Advanced
Updated
January 29, 2015
Duration
7h 1m
Table of contents
Description
Course info
Level
Advanced
Updated
January 29, 2015
Duration
7h 1m
Description

Throughout this ZBrush tutorial, we'll gain the knowledge and understanding of character development using a digital pipeline. We'll cover conceptualization and what steps should be taken to finalize a model for production purposes. The course consists of designing and modeling a character, then rendering it using ZBrush and Maya. We will use KeyShot and Photoshop along our pipeline as well. Our final model in this ZBrush training will be capable of rigging for animation in film, games, and also prepared for 3D printing. Software required: ZBrush 4r5, Maya 2015, Photoshop CS6, KeyShot 5.

About the author
About the author

Gordon Goane is an artist from the United States who focuses on character design and development.