Game Character Concept Design Fundamentals is a beginner's guide for creating characters for a video game development pipeline. In this course, Game Character Concept Design Fundamentals, you'll learn the entire process of basic character concept design. First, you will explore everything from preliminary research to idealization. Next, you will discover silhouettes and rough sketches. Finally, you will learn how to do final rendering and creating an orthographic sheet ready for 3D modeling. By the end of this course, you'll have a better understanding game character concept designs. Software required: Photoshop CC.
David Kegg is a freelance concept artist and illustrator in San Diego, California. I've worked for some of the gaming industries biggest studios, including Blizzard Entertainment, Blur Studios, Riot Games, Seismic Games, Fantasy Flight Games and many others. Previously, I was the lead concept artist for Shield Break Studio's project, Bierzerkers.