Description
Course info
Level
Intermediate
Updated
Jul 11, 2017
Duration
2h 1m
Description

Inventor is a mechanical CAD program that's packed with amazing functionality. In this course, Inventor: Working with Curves and Splines, you'll learn the basics of 2D and 3D curves in Inventor. First, you'll begin by learning the difference between the surface and continuity options available in Autodesk Inventor, and an overview of Class A surfacing. Once you have an understanding of curvature, you'll create several 2D sketches to explore various curvature types. Next, you'll discover the creation of interpolation splines, how to convert each spline, analyze the curvature, and understand the difference between good and bad curvature. Additionally, you'll explore equation driven curves, what types of industries will make use of them, along with understanding the Bridge Curve. Finally, you'll move into 3D and cover how to create various curves, both sketched and inferred, and how to apply them to complex models. By the end of this course, you'll be comfortable with all aspects of complex sketching curves. Software required: Inventor.

About the author
About the author

Matt Perez is a CAD consultant and Expert with SolidBox - a leader in CAD IT and Hardware Support. Matt's areas of expertise are in training and consulting in all areas of CAD design from basics to manufacture and sales materials.

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Section Introduction Transcripts
Section Introduction Transcripts

Course Overview
Hi everyone. My name's Matt Perez, and welcome to my course, Inventor: Working with Curves and Splines. I'm an applications expert at SolidBox providing CAD consulting and training across the country. Inventor is a mechanical CAD program that packs in amazing functionality. In this course, we're going to learn the basics of 2D and 3D curves in Inventor. Some of the major topics that we'll cover include 2D splines, equation driven curves, and complex surfaces. By the end of this course, you'll have a solid foundation with Inventor and be on your way to designing your own products. Before beginning the course, it would help to be familiar with Inventor in general, as well as having an understanding of design, but it's laid out so the topics are arranged from easy to more difficult so anyone can follow along. I hope you join me on this journey to learn Inventor with the Inventor: Working with Curves and Splines course at Pluralsight.