Course info
Nov 30, 2015
3h 58m

In this RenderMan course, we'll learn how to light a short film sequence maintaining continuity between different shots using Maya, RenderMan RIS and NUKE. We'll also explore how to maintain a cinematic style. We'll then learn about propagation of shots and handling shot assets for different formats such as Alembic. By the end of this RenderMan training, you'll have a thorough understanding of how a scene can be lit for a short film. Software required: Maya 2016, NUKEX 9, RenderMan 20, XGen, NUKE Studio.

About the author
About the author

Miguel Lleras Villaveces is a lighting artist and compositor with experience in animated feature films and VFX.

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