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Rigging Next-gen Characters in XSI

Learn a production workflow for rigging and enveloping, how to create custom tools, and time-saving methods for creating game-ready character rigs. Software required: XSI 6.0 or higher (XSI 7.0 required to open project files).

Intermediate
6h 49m
(0)

Created by

Last Updated Mar 19, 2019

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  • Course

Rigging Next-gen Characters in XSI

Learn a production workflow for rigging and enveloping, how to create custom tools, and time-saving methods for creating game-ready character rigs. Software required: XSI 6.0 or higher (XSI 7.0 required to open project files).

Intermediate
6h 49m
(0)

Created by

Last Updated Mar 19, 2019

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What you'll learn

Learn a production workflow for rigging and enveloping, how to create custom tools, and time-saving methods for creating game-ready character rigs. Contains over six hours of project-based training for artists learning character-rigging for next-generation games. Popular highlights include: Rigging Techniques for Games; Scripting Custom Tools; Groups and Transform Groups; Mirroring Rigs; Mirroring Weights; Models; Exporting Weights; Automating Follow-through; Creating Custom Spine Rigs; Character Key Sets; Intuitive Forearm Rigs; Custom Toolbars; Building Animator-friendly Controls; Animating Pivots; Enveloping Techniques; Polygon Cluster Visibility; Scene Organization; Working Creatively with Expressions. Software required: XSI 6.0 or higher (XSI 7.0 required to open project files).

Rigging Next-gen Characters in XSI
Intermediate
6h 49m
(0)
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