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Skills Expanded

Sculpting Human Hands and Feet in ZBrush

by Lee Magalhaes

In this installment of our anatomy series, we take a look at two important pieces of the body, the hands and feet. Software required: ZBrush 4R5.

What you'll learn

In this installment of our anatomy series, we take a look at two important pieces of the body, the hands and feet. In this series of lessons, we approach each piece with very specific and methodical workflows.By the end of the course you should feel more comfortable tackling these sculpts on your own projects. Software required: ZBrush 4R5.

About the author

Lee Magalhães graduated from the Istituto Europeu di Design (IED) in São Paulo with a bachelor’s degree in Digital & Virtual Design. He is currently a freelance 3D artist and has worked on a variety of projects in the industry, from basemesh models for Mudbox releases to high quality models for movies and games. He focuses on character art, anatomy, and digital sculpting.

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