Sculpting Human Hands and Feet in ZBrush

In this installment of our anatomy series, we take a look at two important pieces of the body, the hands and feet. Software required: ZBrush 4R5.
Course info
Level
Advanced
Updated
Oct 7, 2013
Duration
1h 50m
Table of contents
Description
Course info
Level
Advanced
Updated
Oct 7, 2013
Duration
1h 50m
Description

In this installment of our anatomy series, we take a look at two important pieces of the body, the hands and feet. In this series of lessons, we approach each piece with very specific and methodical workflows.By the end of the course you should feel more comfortable tackling these sculpts on your own projects. Software required: ZBrush 4R5.

About the author
About the author

Lee Magalhães graduated from the Istituto Europeu di Design (IED) in São Paulo with a bachelor’s degree in Digital & Virtual Design.

More from the author
Sculpting Miniatures in ZBrush
Advanced
2h 39m
Mar 18, 2015
Altering Body Weight in ZBrush
Advanced
1h 53m
Feb 11, 2015
More courses by Lee Magalhaes
Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
<<MUSIC PLAYING>> Hi everyone, this is Lee Magalhaes. Welcome to this fourth volume of our anatomy series. In this one, we're going to be covering the hands and the feet of our male character. Now hands and feet are a complicated subject. But not as you would think. The muscle information that is represented over here is not necessarily the most complex in the world. But there is a method to building both of these parts that should be observed when you are trying to build your own feet and hands. So in this course we're going to be taking a look at various workflows, tips and tricks, and things of that nature that will help you get a bit more comfortable sculpting these more difficult parts of the body. Without further ado, let's go ahead and get started.