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Procedural Texturing in Maya and V-Ray

In this tutorial, we will learn how to use procedural textures to create an organic shader. Software required: Maya 2012, V-Ray, Photoshop CS6.

Advanced
2h 36m
(3)

Created by

Last Updated May 31, 2018

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  • Course

Procedural Texturing in Maya and V-Ray

In this tutorial, we will learn how to use procedural textures to create an organic shader. Software required: Maya 2012, V-Ray, Photoshop CS6.

Advanced
2h 36m
(3)

Created by

Last Updated May 31, 2018

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What you'll learn

In this tutorial, we will learn how to use procedural textures to create an organic shader. We will cover how to use the powerful procedural texturing that Maya has to offer, and then combine that with V-Ray Shaders to create an organic look for our cell. We'll learn how to light these cells using V-Ray lights and look at how to use image-based lighting using V-Ray's dome light. This will help create beautiful fill light and reflections for our scene. We will be using V-Ray's render elements to create multiple passes that will be used to composite our scene. By the end of this course, you will understand how to use procedural texturing to create complex textures, as well as how to light a scene and make it stand out. Software required: Maya 2012, V-Ray, Photoshop CS6.

Procedural Texturing in Maya and V-Ray
Advanced
2h 36m
(3)
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