Toon Image Creation in Maya and ZBrush

In this tutorial, we will learn how to create a stylized cartoon image and how certain details can be cheated in Photoshop. Software required: Maya 2009, Photoshop CS4, ZBrush 3.1.
Course info
Level
Advanced
Updated
Feb 1, 2012
Duration
1h 7m
Table of contents
Description
Course info
Level
Advanced
Updated
Feb 1, 2012
Duration
1h 7m
Description

In this tutorial, we will learn how to create a stylized cartoon image and how certain details can be cheated in Photoshop. Throughout these lessons, we will focus on creating a polished image of a cartoon nature. Doing still images for your personal portfolio is important because this builds a library of techniques that can be used later for production. By the end of this tutorial, we will have gone through all the steps required to learn the importance of each part so that our image is appealing in the end. Software required: Maya 2009, Photoshop CS4, ZBrush 3.1.

About the author
About the author

Digital-Tutors author.

Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hello. My name is Safari Sosebee. I'm a modeler, texturer, matte painter, lighter, working out of Los Angeles. Over my four years of working, I've created environments for such films as City of Ember, Nutcracker, X-Men Origins: Wolverine, and characters like Medusa and Percy Jackson, the Destroyer and Thor, and most recently Underworld 4. In this series we're going to go through creating a cartoony-style image, first by filling out a good camera angle by using roughly placed geo, followed by sculpting the body and animal and adding clothes, fixing and adding more lights to make it seem more dynamic, then finally bringing the render into Photoshop and touching it up. Now that you know what's going on, let's get started.