Utilizing the 3D Features of Photoshop
In this series of lessons, we will be exploring many of the 3D features found in Photoshop. Software required: Photoshop CS5 and higher.
What you'll learn
In this series of lessons, we will be exploring many of the 3D features found in Photoshop. Using these tools and features, we can now incorporate high-quality 3D elements directly into our design layouts without having to rely on any sort of external 3D application. We will begin this course by learning how to adjust the OpenGL settings in Photoshop in order to have faster feedback and response when working with 3D objects. We will also learn how to move our objects and virtual cameras through the 3D workspace in Photoshop. From there, we will learn how to apply materials and textures to our 3D objects; utilize the Repousse feature in Photoshop to create 3D geometry from scratch; work with 3D lights, shadows, and rendering; as well as highlighting many other tools, tips, and workflows that will allow you to quickly begin using these features in your own projects. Software required: Photoshop CS5 and higher.
Table of contents
- Adjusting OpenGL Settings in Photoshop 5m
- Moving 3D Objects and Cameras in Photoshop 7m
- Creating 3D Shapes in Photoshop 4m
- Changing the Render Settings for 3D Layers in Photoshop 8m
- Working with 3D Materials in Photoshop 9m
- Painting Textures on 3D Photoshop Layers 9m
- Using Repousse to Create 3D Geometry in Photoshop 11m
- Using Repousse Constraints in Photoshop 4m
- Working with 3D Lights in Photoshop 9m
- Raytrace Rendering in Photoshop 7m
- Working with Image-based Lights in Photoshop 10m
- Creating a 3D Mesh from an Image in Photoshop 8m
- Combining Multiple 3D Layers in Photoshop 9m