ZBrush 2 and Maya Integration

Learn how to integrate ZBrush and Maya into your workflow. Contains over five hours of project-based training. Ideal for intermediate users. Software required: ZBrush 2.0.
Course info
Level
Intermediate
Updated
Feb 1, 2006
Duration
5h 42m
Table of contents
Introduction and Project Overview
ZBrush 2 and Maya Integration
Description
Course info
Level
Intermediate
Updated
Feb 1, 2006
Duration
5h 42m
Description

Learn how to integrate ZBrush and Maya into your workflow. Contains over five hours of project-based training. Ideal for intermediate users. Popular highlights include: Polygon Modeling; Projection Master; Morph Targets; UV Mapping Techniques; Advanced Geometry Tools; Rendering with mental ray; Geometry Sculpting; Displacement maps; Cavity Maps; Normal Maps; Brushes, and more. Software required: ZBrush 2.0.

About the author
About the author

Kyle was one of the first authors for Digital-Tutors (now a Pluralsight company) and has been a part of the team for over 10 years. Kyle began his career in computer graphics education as a college instructor and worked as a Digital-Tutors rendering tutor and curriculum manager since 2002.

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