Andreas Glad

Andreas Glad

Over the last eight years, Andreas has been making VFX for games of all shapes and sizes. From child friendly mud splats in Ice Age: Dawn of the Dinosaurs, to bloody mace executions in Battlefield 1. Right now he is taking a break from the AAA companies and runs his own VFX consulting business, all while studying mechanical engineering at full speed. Andreas is not very good at taking breaks.

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Creative Professional