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Houdini VFX for Games

by Andreas Glad

Have you ever tried to create an explosive effect for a game engine, and not had a clue where to start? In this course, you'll learn how to create all the content needed to create an explosion effect in Unreal 4. Software required: Houdini 15 and up, Photoshop, and Unreal Engine 4.

What you'll learn

Have you ever tried to create an explosive effect for a game engine, and not had a clue where to start? This course, Houdini VFX for Games, will guide you through the entire process using the powerful procedural nature of Houdini and Unreal Engine. First, you'll be creating the textures for your in-game sprites. Next, you'll create debris in a way that allows you to use it repeatedly and uniquely. Finally, you'll add all the extras to sell the effect, like decals, camera shake, and a shockwave. When you're finished with this course, not only will you have gained a deeper understanding of timing and the importance of telling a story with visual effects, but you'll have planted the seed for future endeavors into Houdini based proceduralism. Software required: Houdini 15 and up, Photoshop, and Unreal Engine 4.

About the author

Over the last eight years, Andreas has been making VFX for games of all shapes and sizes. From child friendly mud splats in Ice Age: Dawn of the Dinosaurs, to bloody mace executions in Battlefield 1. Right now he is taking a break from the AAA companies and runs his own VFX consulting business, all while studying mechanical engineering at full speed. Andreas is not very good at taking breaks.

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