Eric Chiang is a concept artist based out of Los Angeles, CA. After graduating from the Art Center College of Design, he has worked in the video game and film industry for the past 6 years designing worlds and the characters that inhabit them. His clients include Activision, Blizzard Entertainment, Electronic Arts, THQ, Liquid Entertainment, Dreamworks, and The Aaron Sims Company. Some of his credits include Rise of the Argonauts, Marvel Ultimate Alliance 2, Transformers 3, and Sorcery. He is currently a Senior Concept artist at Treyarch.