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Character Concepting Workflows for Games in Photoshop

In this Photoshop tutorial we will look at the basic principles of designing a video game character utilizing Photoshop as a drawing and painting tool. Software required: Photoshop CS5.

Advanced
2h 48m
(4)

Created by

Last Updated Apr 02, 2018

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  • Course

Character Concepting Workflows for Games in Photoshop

In this Photoshop tutorial we will look at the basic principles of designing a video game character utilizing Photoshop as a drawing and painting tool. Software required: Photoshop CS5.

Advanced
2h 48m
(4)

Created by

Last Updated Apr 02, 2018

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What you'll learn

In this Photoshop tutorial we will look at the basic principles of designing a video game character utilizing Photoshop as a drawing and painting tool. We'll learn about subjects such as sketching, design, rendering techniques and orthographic models sheets. We'll begin with the exploratory sketching phase, which is a stage where the concept artist produces loose grayscale sketches to communicate ideas to the team. We'll then take that sketch from a rough idea into a fully realized piece of concept art. From there, we'll take the design into a key part of video game character concept art: the orthographic. By the end of this tutorial we will have taken a look at a typical video game studio pipeline and learned numerous tips and techniques for how to be efficient in a video game production environment. Software required: Photoshop CS5.

Character Concepting Workflows for Games in Photoshop
Advanced
2h 48m
(4)
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