Sajid Farooq
PLURALSIGHT AUTHOR
I have been pushing pixels since the days of the Commodore 64 in BASIC, and have been using graphics software since 3D Studio r4 in DOS. If it involves pixels, I either know about it, or would love to know about it...
I pioneered the concept of live online Unity Trainings, under our GameDevTraining brand, in 2010, and am a contributor to Unreal Engine 4.13.