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Creating textures for games can sometimes be a very involved and confusing process. In this course, Game Environment Texturing Fundamentals you will be texturing a game environment that consists of different materials. First, you will create low polygon meshes to be used as the base of your...
Enemy characters exhibiting believable reactions to the player and their environment in video games is the hallmark of a good play experience. How can this be achieved in a way that works in any gameplay space? In this course, Creating AI with Behavior States in Unreal Engine, you will learn...
Many designers do not take advantage of Unity's rapid interactive visualization potential, due to the engines initial steep learning curve. The Unity engine provides designers with a unique and powerful tool-set to produce high quality visualizations. In this course, Creating Walk-throughs for...
Being able to create your own modeling solutions and really come up with a workflow that's comfortable to you, can make a significant difference in your efficiency with Maya. In this course, Maya Modeling Fundamentals, you will use a project-based approach to cover the basics of modeling, and...
Learn how to create and bring your characters to life using motion capture in Maya and MotionBuilder 2016. In this course, Hybrid Animation for Games Using Mocap in Maya and MotionBuilder 2016, you'll create an animated cut-scene for a cinematic in the sci-fi indie game "Gigadisc", currently in...
This course serves as an overview of the functions and options available for DSLR cameras manufactured by Nikon and Canon. After watching this course, you will understand fundamental terminology and concepts and be able to master your camera's settings for improved shots, allowing you to take...
Environment modeling is an essential part of game level creation. In this course, Game Environment Modeling Fundamentals, you'll start with creating a black out of a dungeon scene. Next, you'll split the scene in to individual assets, and will sculpt high resolution props in ZBrush. Finally,...
From logo design to illustration, from posters to signage, from brochures to menus, your text is meant to be read, to convey a message. It can't do that if it isn't legible, readable, and well styled. Achieving these results is the art of typography. In this course, Illustrator CC Typography,...
In this fundamentals course, you will get comfortable with the After Effects interface so you can start working efficiently inside of the program. You will learn how to get the most of the tools inside of After Effects as well as applying effects to your footage. Next, you'll review how to...
Have you ever needed to create an awesome concept image to win a pitch? If so, then this course is for you. In this course, Conceptualizing a Sci-fi Environment in Photoshop and Maya, you'll take a concept from idea to final presentation using Maya, Photoshop, V-Ray, and KeyShot. First, you'll...