Expanded Library

Converting a Photo into a VR Set in 3ds Max

by Rich Fiore

With millions of VR-ready phones in the marketplace, the need for content is huge. This course will help you produce an immersive 3D VR app using a single 2D image, Photoshop, 3ds Max, and Unity 3D. Software Required: Unity 3D, 3ds Max, Photoshop.

What you'll learn

Learn how to recreate a historic moment in virtual reality. In this course, Converting a Photo into a VR Set in 3ds Max, you'll learn how to take a single image and convert it into a 3D scene to experience it in VR. First, you'll take a photo from the NASA library and break it into layers. Then, you'll map those layers onto simple 3D geometry and send the scene out to a game engine, where you'll add sound and particles. Finally, you'll produce an app that will play back your VR scene on an Android phone. By the end of this course, you'll be able to take any photo and experience it in immersive VR. Software Required: Unity 3D, 3ds Max, Photoshop.

About the author

Rich Fiore is a media artist specializing in 3D and Visual Effects. He has a Master’s Degree in Arts, Entertainment and Media Management from Columbia College of Chicago, and a Bachelor’s of Arts in Visual Effects and Motion Graphics from Northeastern Illinois University. Fiore has been a college instructor for visual effects, game design, and film since 2000. Prior to working in education, Fiore was Vice President of Creative Development for High Voltage Software Inc., working in game developme... more

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