What sets a good 3D modeler apart from a great one? The use of topology! In this course, you will understand how important a role topology plays when 3D modeling within 3ds Max and learn the skills to ensure your 3D models are clean and efficient.
The use of topology is a key skill you'll want to master in order to become a truly great 3d modeler. In this course, Topology Fundamentals in 3ds Max, you'll look at what topology is, how it is used, and the specific issues and solutions surrounding it. First, you will focus on analyzing varying types of topology and why you might use them. Then, you will explore how different modeling techniques impact topology and how to deal with problems such as kites and poles. Finally, you will learn about how to use topology for animation purposes. When you’re finished with this course, you will have a deeper understanding of how great 3d modelers work with topology, as well as best practices to use in your own modeling work. Software Required: 3ds Max 2018
Jayesh has been a games development lecturer for over seven years. He possesses expert knowledge in software such as 3ds Max, Photoshop, and the Unreal Engine. His goal is to make the learning process as accessible as possible for beginners to experts.
Course Overview Hi everyone. My name is Jayesh Ranavaya, and welcome to my course, Topology Fundamentals in 3ds Max. I'm a 3D artist based in the United Kingdom, and co-owner of PUNKA studios, working on our latest project, Lost In Space VR. I've been working with 3ds Max for over 10 years as a freelancer and sharing my knowledge with the next generation of games artists who have gone on to work on AAA games. So what sets apart a good 3D modeler and a great one? The use of topology. You'll understand how important a role topology plays when 3D modeling, and learn the skills to ensure your 3D models are clean and efficient. Some of the major topics that we will cover include an introduction to topology, what is it, and why is it important? You'll learn how to deal with triangles and ngons in your 3D models, the importance of kites will be highlighted, you'll also be shown how to handle poles or stars, and finally, you'll be looking at topology for animation. By the end of this course, you'll have an understanding of the importance of good topology, and you will have obtained an abundance of knowledge to ensure your 3D models are clean and efficient. Before beginning the course, you should be familiar with basic 3D modeling techniques, and have an understanding of the 3D modeling workflow. I hope you'll join me on this journey to learn about the ins and outs of topology with the Topology Fundamentals in 3ds Max course, at Pluralsight.