Jayesh is a highly motivated and passionate 3D Artist with the ability to develop high quality 2D/3D assets, life like 3D characters and animations, as well as having a solid understanding of game art and processes. He possesses the artistic expertise and technical ability required to create visually stimulating content that will intensify game playability. He has an extensive knowledge of software such as 3ds Max, Photoshop, and the Unreal Engine. Jayesh has been developing his skills as a 2D and 3D artist for over ten years. His passion for learning new skills took him into teaching, for over seven years, where he had the chance to share those skills with students eager to acquire them. He has a very high set of skills in 3D modeling (assets, organics, vehicles, and characters), texturing, and animation to name a few. He has worked on various independent game titles and brings a fresh perspective to traditional software techniques. His goal is to make the learning process as accessible as possible for beginners to experts.