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Creating an Action-adventure 3rd Person Puzzle in UDK

by Christian Chang

In this tutorial, we will learn how to create a type of gameplay puzzle typically seen in 3rd person action adventure games. Software required: July 2013 UDK Beta.

What you'll learn

In this tutorial we will learn how to create a type of gameplay puzzle typically seen in 3rd person action adventure games. We will go over the steps required to set up the puzzle scripting and animations from scratch. We will use the visual scripting system Kismet and the keyframing tool Matinee included with UDK to accomplish this. By the end of this tutorial, you will have the knowledge to create your own gameplay puzzles as well as different types of prototypes using UDK. Software required: July 2013 UDK Beta.

About the author

Christian Chang is a video game developer, instructor, and author. He has worked in the video games industry for over 12 years. From small start ups to giants like Electronic Arts. Christian has worked as a 3D artist and Level Designer on numerous video games, giving him a broad understanding of game development. Christian started his career as a 3D artist at the Naval Postgraduate School's MOVES Institute. While there he worked on America's Army: Operations as a 3D Artist, then as a level desig... more

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