Description
Course info
Rating
(23)
Level
Advanced
Updated
Jun 23, 2015
Duration
4h 1m
Description

Throughout these lessons, we will follow the entire process of creating an interactive walkthrough of a small apartment in Unreal Engine 4, 3ds Max and Photoshop. We'll go through the process of setting up and unwrapping our model in 3ds Max, all the way through to lighting, creating materials, and adding interactive elements using Blueprints. By the end of this tutorial, you should be able to take away plenty of techniques and tips to quickly and efficiently create your own architectural scenes in Unreal Engine 4. Software required: 3ds Max 2014, Unreal Engine 4.7, Photoshop CC.

About the author
About the author

Chris Jennings is a 3D artist based in Glasgow, Scotland.

Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] Hi, My name is Chris Jennings. Another three. The Officer Solis on Architectural Visualization Studio, based in Glasgow, Scotland. So if our recent projects includes both animation on interactive walk throughs for the interior design architectural construction industries in this coast, we're going to use on real engine foe to create an interactive walkthrough of small apartment. Some of the key takeaways from watching this ghost include learning how to bring in existence, see from three days max into a real house to achieve realistic looking architectural life thing to set up a post processing facts on animals. The cameras had interactivity by using blueprints and also a few times saving techniques to help you get good results on a tight deadline. By the end of this course, she'll be able to take a scene from three D S. Max and creates a polished interactive vitamins and unreal engine. I'm excited to work with digital tutors and have a chance to share these techniques with you. So let's get started with first last