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Creating an Optimized Architectural Visualization in 3ds Max and V-Ray

by Micha Koren

In this series of tutorials we will learn how to model a complex architectural scene and optimize it for quick editing and rendering. Software required: 3ds Max 2012, V Ray 2.0, AutoCAD 2013, Photoshop CS4, Greeble.

What you'll learn

In this series of tutorials we will learn how to model a complex architectural scene and optimize it for quick editing and rendering. Throughout these lessons we will go through the steps of creating a complex architectural scene in a way that makes it quick to create, easy to edit, and fast to render. We will learn about the various modeling techniques essential to architectural workflows, including terrain, cities, polygon modeling, splines and nurms smoothing, as well as optimization techniques such as using proxies and XRef scenes. By the end you will be able to handle any scale of architectural project and easily complete them within very short deadlines. Software required: 3ds Max 2012, V Ray 2.0, AutoCAD 2013, Photoshop CS4, Greeble.

Table of contents

Introduction and Project Overview
1min

About the author

Micha Koren is a designer and 3D Artist. His family roots are in the Czech Republic even though he has lived most of his life in South Africa. He regularly travels between Europe and Singapore while managing international 3D visualization projects done with teams of artists in Asia. He completed his postgraduate degree in Architecture and has since been collaborating with architects in South Africa, France, Spain, and Singapore. Today his focus is on finding new ways of visualizing architecture ... more

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