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Automotive Rendering in 3ds Max

by Kris Cabrera

In this tutorial, we will learn to create a photorealistic automotive render using 3ds Max. Software required: 3ds Max, Photoshop, MARI, V-Ray.

What you'll learn

In this tutorial, we will learn to create a photorealistic automotive render using 3ds Max. We will learn key features such as what to look for when creating a realistic automotive rendering, such as creating tileable textures and stencils to use for painting the environment. Also, we will take a look at some lighting techniques to push our image even further. Software required: 3ds Max, Photoshop, MARI, V-Ray.

About the author

Kris Cabrera is a lighting artist based in the greater Los Angeles area, though he's originally from Miami, Florida. He studied at the Art Institute of Fort Lauderdale, where he got a Bachelor's degree in Visual Effects and Motion Graphics. Near the end of high school, he decided he wanted to do visual effects, something that would catch people's attention, so he pursued the movie industry. He considers himself a big car fan, and he tries to express that love for cars in his CG. Kris also does a... more

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