- Course
AWS for Games Containers Principles
Game migration to the cloud is accelerating. To operate efficiently on AWS, game creators need to understand the principles of modern, cloud-native application design. Containers are a key component of cloud-native implementations. However, while game creators want to adopt containerization, they are not clear how to go about it. What are the benefits and challenges they will encounter? What are key game-specific use cases and how do they design solutions? What are the design considerations, patterns, and best practices for containerizing game workloads? What AWS container services are available? Which services should they use, and under what circumstances? The AWS for Games Containers Principles curriculum will answer the questions previously proposed and provide game creators with an understanding of solution design principles for running game workloads in containers on AWS. This curriculum consists of three discrete courses. These courses are: Course 1: Introduction to Game Hosting Using Containers, Course 2: Containers for Game Servers, Course 3: Containers for Game Services, Deployment, and Management. Completing all three is necessary to earn credit for this curriculum. You can also focus on only what you need and do not need to complete all three.
- Course
AWS for Games Containers Principles
Game migration to the cloud is accelerating. To operate efficiently on AWS, game creators need to understand the principles of modern, cloud-native application design. Containers are a key component of cloud-native implementations. However, while game creators want to adopt containerization, they are not clear how to go about it. What are the benefits and challenges they will encounter? What are key game-specific use cases and how do they design solutions? What are the design considerations, patterns, and best practices for containerizing game workloads? What AWS container services are available? Which services should they use, and under what circumstances? The AWS for Games Containers Principles curriculum will answer the questions previously proposed and provide game creators with an understanding of solution design principles for running game workloads in containers on AWS. This curriculum consists of three discrete courses. These courses are: Course 1: Introduction to Game Hosting Using Containers, Course 2: Containers for Game Servers, Course 3: Containers for Game Services, Deployment, and Management. Completing all three is necessary to earn credit for this curriculum. You can also focus on only what you need and do not need to complete all three.
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What you'll learn
Game migration to the cloud is accelerating. To operate efficiently on AWS, game creators need to understand the principles of modern, cloud-native application design. Containers are a key component of cloud-native implementations. However, while game creators want to adopt containerization, they are not clear how to go about it. What are the benefits and challenges they will encounter? What are key game-specific use cases and how do they design solutions? What are the design considerations, patterns, and best practices for containerizing game workloads? What AWS container services are available? Which services should they use, and under what circumstances? The AWS for Games Containers Principles curriculum will answer the questions previously proposed and provide game creators with an understanding of solution design principles for running game workloads in containers on AWS. This curriculum consists of three discrete courses. These courses are: Course 1: Introduction to Game Hosting Using Containers, Course 2: Containers for Game Servers, Course 3: Containers for Game Services, Deployment, and Management. Completing all three is necessary to earn credit for this curriculum. You can also focus on only what you need and do not need to complete all three.