Featured resource
2025 Tech Upskilling Playbook
Tech Upskilling Playbook

Build future-ready tech teams and hit key business milestones with seven proven plays from industry leaders.

Check it out
  • Course

AWS for Games Containers Principles

Game migration to the cloud is accelerating. To operate efficiently on AWS, game creators need to understand the principles of modern, cloud-native application design. Containers are a key component of cloud-native implementations. However, while game creators want to adopt containerization, they are not clear how to go about it. What are the benefits and challenges they will encounter? What are key game-specific use cases and how do they design solutions? What are the design considerations, patterns, and best practices for containerizing game workloads? What AWS container services are available? Which services should they use, and under what circumstances? The AWS for Games Containers Principles curriculum will answer the questions previously proposed and provide game creators with an understanding of solution design principles for running game workloads in containers on AWS. This curriculum consists of three discrete courses. These courses are: Course 1: Introduction to Game Hosting Using Containers, Course 2: Containers for Game Servers, Course 3: Containers for Game Services, Deployment, and Management. Completing all three is necessary to earn credit for this curriculum. You can also focus on only what you need and do not need to complete all three.

Intermediate

Created by AWS

Last Updated Feb 13, 2026

Course Thumbnail
  • Course

AWS for Games Containers Principles

Game migration to the cloud is accelerating. To operate efficiently on AWS, game creators need to understand the principles of modern, cloud-native application design. Containers are a key component of cloud-native implementations. However, while game creators want to adopt containerization, they are not clear how to go about it. What are the benefits and challenges they will encounter? What are key game-specific use cases and how do they design solutions? What are the design considerations, patterns, and best practices for containerizing game workloads? What AWS container services are available? Which services should they use, and under what circumstances? The AWS for Games Containers Principles curriculum will answer the questions previously proposed and provide game creators with an understanding of solution design principles for running game workloads in containers on AWS. This curriculum consists of three discrete courses. These courses are: Course 1: Introduction to Game Hosting Using Containers, Course 2: Containers for Game Servers, Course 3: Containers for Game Services, Deployment, and Management. Completing all three is necessary to earn credit for this curriculum. You can also focus on only what you need and do not need to complete all three.

Intermediate

Created by AWS

Last Updated Feb 13, 2026

Get started today

Access this course and other top-rated tech content with one of our business plans.

Try this course for free

Access this course and other top-rated tech content with one of our individual plans.

This course is included in the libraries shown below:

  • Cloud
What you'll learn

Game migration to the cloud is accelerating. To operate efficiently on AWS, game creators need to understand the principles of modern, cloud-native application design. Containers are a key component of cloud-native implementations. However, while game creators want to adopt containerization, they are not clear how to go about it. What are the benefits and challenges they will encounter? What are key game-specific use cases and how do they design solutions? What are the design considerations, patterns, and best practices for containerizing game workloads? What AWS container services are available? Which services should they use, and under what circumstances? The AWS for Games Containers Principles curriculum will answer the questions previously proposed and provide game creators with an understanding of solution design principles for running game workloads in containers on AWS. This curriculum consists of three discrete courses. These courses are: Course 1: Introduction to Game Hosting Using Containers, Course 2: Containers for Game Servers, Course 3: Containers for Game Services, Deployment, and Management. Completing all three is necessary to earn credit for this curriculum. You can also focus on only what you need and do not need to complete all three.

AWS for Games Containers Principles
Intermediate
Table of contents

About the author
AWS - Pluralsight course - AWS for Games Containers Principles
AWS
227 courses 4.4 author rating 1334 ratings

In collaboration with Amazon Web Services, Pluralsight customers may now access training built by AWS on the Pluralsight Skills technology platform.

2025 Forrester Wave™ names Pluralsight as a Leader among tech skills dev platforms

See how our offering and strategy stack up.

forrester wave report