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Rigging Cartoon Vehicles in Maya

Learn a production workflow for creating vehicle rigs with emphasis on cartoon performance, squash and stretch rigging techniques, and the principles of building solution-based rigs for easy animation. Software required: Maya 8 and up (2008 required for project files.)

Advanced
7h 57m
(0)

Created by

Last Updated Sep 08, 2016

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  • Course

Rigging Cartoon Vehicles in Maya

Learn a production workflow for creating vehicle rigs with emphasis on cartoon performance, squash and stretch rigging techniques, and the principles of building solution-based rigs for easy animation. Software required: Maya 8 and up (2008 required for project files.)

Advanced
7h 57m
(0)

Created by

Last Updated Sep 08, 2016

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What you'll learn

Contains over 8 hours of project-based training for setup artists and animators learning the processes of creating intuitive cartoon rigs with animator-friendly controls. Perfect for experienced artists. Popular highlights include: Creating Customized Tools; Squash and Stretch Tools; Custom Tools for Pinning Objects; Maintaining Volume with Squash & Stretch; Creating MEL Scripts; Creating Illusion of Weight on Tires; Automating Follow-through in Antenna; Automating Revolving Lights; Intuitive Control for Steering Wheel; Rigging with Non-linear Deformers; Rigging Doors and Windows; Automating the Car Idle; Setting up Proxy Meshes; Adding a Smooth Node Switch; Creating Control Objects; Attaching Vehicles to Motion Paths; Binding to Lattices; Creating Exhaust Sputter. Software required: Maya 8 and up (2008 required for project files.)

Rigging Cartoon Vehicles in Maya
Advanced
7h 57m
(0)
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