Rigging Cartoon Vehicles in Maya

Learn a production workflow for creating vehicle rigs with emphasis on cartoon performance, squash and stretch rigging techniques, and the principles of building solution-based rigs for easy animation. Software required: Maya 8 and up (2008 required for project files.)
Course info
Level
Advanced
Updated
Dec 17, 2007
Duration
7h 57m
Table of contents
Introduction and Project Overview
Rigging Cartoon Vehicles in Maya
Description
Course info
Level
Advanced
Updated
Dec 17, 2007
Duration
7h 57m
Description

Contains over 8 hours of project-based training for setup artists and animators learning the processes of creating intuitive cartoon rigs with animator-friendly controls. Perfect for experienced artists. Popular highlights include: Creating Customized Tools; Squash and Stretch Tools; Custom Tools for Pinning Objects; Maintaining Volume with Squash & Stretch; Creating MEL Scripts; Creating Illusion of Weight on Tires; Automating Follow-through in Antenna; Automating Revolving Lights; Intuitive Control for Steering Wheel; Rigging with Non-linear Deformers; Rigging Doors and Windows; Automating the Car Idle; Setting up Proxy Meshes; Adding a Smooth Node Switch; Creating Control Objects; Attaching Vehicles to Motion Paths; Binding to Lattices; Creating Exhaust Sputter. Software required: Maya 8 and up (2008 required for project files.)

About the author
About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight.

More from the author
Introduction to Maya 2016
Beginner
10h 37m
Apr 16, 2015
Retargeting Mocap to Custom Rigs in CINEMA 4D
Intermediate
1h 8m
Apr 15, 2015
More courses by Delano Athias