Expanded

Creating Collectible Items for 2D Games in Unity

In this series of tutorials we will learn how to create a coin collection system that will update the UI and reward the player for finding all of the coins.
Course info
Rating
(11)
Level
Intermediate
Updated
Feb 21, 2014
Duration
49m
Table of contents
Description
Course info
Rating
(11)
Level
Intermediate
Updated
Feb 21, 2014
Duration
49m
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Description

In this series of tutorials we will learn how to create a coin collection system that will update the UI and reward the player for finding all of the coins. To get started we'll learn how to properly set up our coins in order to collide with the player. Then we'll create a script that keeps track of how many coins we've collected and how to update the UI for the player. After that, we'll learn how to properly create a UI system that will update the proper data.To wrap up the training, we'll learn how to reward the player with an extra life once they've collected all of the coins.

About the author
About the author

Joshua is a devoted games author at Pluralsight. For years Joshua was a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for playing video games, which eventually developed into a fascination with the process of game creation. The question of "How'd they do that?" led Joshua on a quest to learn to make these games himself. Ever since then, Joshua has devoted his life to creating games, as well as teaching others to build their own fantastic video games.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] Hi, Josh here with digital tutors, and I'd like to welcome you to creating collectibles for two games in Unity. In this series of tutorials will learn how to create a coin collection system that will update the U R and reward the player for finding all of the coins to get started. We'll learn how to properly set up our corns in order to collide with the player. And that will create a script that keeps track of how many coins we've collected and how to update the U I for the player. After that, we'll learn how to properly create a U IE system that will update the proper data to wrap up. The course will learn how to reward the player with an extra life once they've collected all of the coins. So by the end of this course, you will have all the knowledge you need to create a collectible system in your own two games in unity. So with that said, let's get started