In this series, we'll learn the basics of ftrack by learning how to use its production tracking, asset management, and review and team collaboration features. We'll begin by getting familiar with the user interface and create a new project. Then we'll assign tasks and learn how groups and teams can be structured in ftrack, as well as how to publish assets and review work with internal teams and clients. Finally we'll learn how to schedule tasks and track time spent on them. By the end of this course, you'll be able to set up and manage your creative projects on the cloud and collaborate with your team. Software required: ftrack 3.
Introduction and Project Overview Hi everyone, my name is Craig Whitaker, I'm a Visual Effects Supervisor and founding partner at Storia. You can see our current work at storiacreative. com. Some of my past work as a compositor has been for After Earth, I Am Number Four, Safe, and Let Me In. In this course, we are going to take a look at ftrack, a new cloud-based collaborative workspace. Some of the key takeaways from watching this course include learning how to manage your workflow internally among your team, setting up projects and using ftrack's powerful time-tracking tools, using ftrack's versioning and annotation tools, and collaboration with clients for delivery and review. By the end of the training, you will have a clear understanding of how ftrack can improve your pipeline. I'm excited to share these tips and techniques with you, so let's get started with the first lesson.