Designing Mobile Games with a Game Design Document
Throughout these lessons we'll learn how to design a mobile game while writing a game design document (GDD). Software required: Balsalmiq, Microsoft Word 2013, Microsoft Visio 2013.
What you'll learn
Throughout these lessons we'll learn how to design a mobile game while writing a game design document (GDD). Developing mobile games is difficult and there are many factors to consider. A properly written GDD is the first step in professional and hobbyist development.Throughout the training we'll talk about concepts and gameplay mechanics that are important in mobile design and certain systems that are overlooked. This training will teach you to organize your ideas and how to use a GDD to communicate your ideas to artists, programmers, marketing, and other people on your development team. Software required: Balsalmiq, Microsoft Word 2013, Microsoft Visio 2013.
Table of contents
- Defining the Game Design Document 7m
- Breaking Down the Pitch 6m
- Setting up the Framework 7m
- Explaining the Gameplay Mechanics 5m
- Mapping Game Systems with Flowcharts 8m
- Understanding the Importance and Features of Wireframes 7m
- Building the Mobile Game Wirefame 7m
- Adding Proper Art Style and Narrative Details 8m
- Determining the Proper Retention Mechanic 8m
- Designing Virality into the Game 7m
- Deciding on a Save System 5m
- Picking the Monetization Model 7m
- Turning the Gdd into a Living Document 7m