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Exploring Animation Principles in 3ds Max: Squash and Stretch

In this collection of lessons we will learn about the animation principle of squash and stretch. Software required: 3ds Max 2011.

What you'll learn

In this collection of lessons we will learn about the animation principle of squash and stretch. This course will delve in the animation principle of squash and stretch in 3ds Max. The goal of this course is to provide you with a deeper understanding of what squash and stretch is all about. We'll cover everything from learning a technique for automating squash and stretch that computes fast, to exploring ways it can be used to add more flexibility to characters. Software required: 3ds Max 2011.

Table of contents