This course is an introduction to modeling parts in Fusion 360, teaching the basic principles of proper design intent, efficient design practices, and creating drawings to communicate your designs. Software required: Fusion 360.
Autodesk Fusion 360 is a great 3D CAD modeling software, but how do you get started? With which shape should you start? On what plane should you put it to get the desired top, front, and right views in your drawings? This course, Fusion 360 Essentials - Basic Part Modeling, takes you through the first steps to creating your first part, along with some tips to sketching, adding holes, fillets and more. First, you'll learn how to create the base geometry and holes. Next, you'll explore how to add fillets and chamfers, which act as the "finishing touches" for your design. Finally, you'll wrap up the course by creating a production drawing. By the end of this course, you'll be able to design parts with your design intent built-in, speed up your design time by using Fusion 360 efficiently, and improve your design workflow. Software required: Fusion 360.
Matt Morgan has had the pleasure of using SolidWorks since the year 2000. During that time he has worked assisting customers at GoEngineer through tech support, training courses, onsite implementations, and mentorship, helping them to become successful in 3D design and engineering.
Course Overview Hi everyone, my name is Matt Morgan, and welcome to my course, Fusion 360 Essentials, Basic Part Modeling. I'm a design and engineering curriculum director at Pluralsight. Prior to Pluralsight I worked 15 years for a reseller of another mechanical design and engineering software. There I taught, supported, and learned the things that were most important to the engineering and design companies. I hope to be able to share the knowledge I've gained with you. In this course, we are going to learn important steps to parametric modeling to help you easily build your intent into your designs. This gives Fusion 360 additional intelligence about your parts, making inevitable design changes quick and painless. Some of the major topics that we'll cover include understanding design intent, creating and cutting solid geometry, adding holes and threads, and some of the finishing touches like fillets, chaffers, and ribs. Then you'll create production-ready drawings. By the end of this course you'll be able to design parts with your design intent built in. You'll speed up your design time by using Fusion 360 efficiently, and improve your design and workflow. You'll also learn to communicate those designs with production-ready drawings. Before you begin this course, you should be familiar with general design, 3D modeling, or engineering practices, and be comfortable with basic drafting standards. This is a beginner course that walks you through the design process, for those with little or no previous experience. From here, you should feel comfortable diving into Fusion 360, with courses on additional part modeling features, creating assemblies and drawings. I hope you'll join me on this journey to learn where to start in your design process with the Fusion 360 Essentials, Basic Part Modeling course at Pluralsight.