GameSalad Fundamentals
Get to Know the GameSalad Platform.
Course info
Rating
Level
Intermediate

Updated
Oct 17, 2013

Duration
2h 54m

Table of contents
GameSalad Fundamentals
Getting to Know The GameSalad Dashboard
Introduction
1m
Terminology
3m
The Project Tab
6m
The Scene Tab
3m
The Actor Tab
3m
The Table Tab
2m
The Services Tab
2m
The Scene Editor
5m
The Actor Editor
2m
The Table Editor
5m
Summary
1m
Working with The Scene Editor in GameSalad
Introduction
1m
The Scene Editor Layout
3m
The Inspector
17m
The Library
3m
The Work Area
6m
Summary
1m
Working with Actors in GameSalad
Introduction
1m
What is An Actor
2m
Two Types of Actors
6m
General Actor Attributes
3m
Motion Related Attributes
5m
Motion Related Physics
6m
Non-Motion Related Physics
5m
Creating New Actor Attributes
2m
Working with Actor Tags
5m
Summary
1m
Working with Behaviors in GameSalad
Introduction
1m
What are Behaviors
3m
The Three Types of Behaviors
3m
The Standard GameSalad Behaviors
9m
Animate Behavior
3m
Change Attribute Behavior
3m
Change Scene Behavior
3m
Collide Behavior
2m
Destroy Behavior
3m
Display Text Behavior
3m
Move Behavior
3m
Spawn Actor Behavior
3m
Summary
1m
Working with Attributes in GameSalad
Introduction
1m
What are Attributes
2m
The Six Different Types of Attributes
3m
What is The Attribute Browser
2m
The Attribute Browser - Game
2m
The Attribute Browser - Current Scene
3m
The Attribute Browser - Devices
2m
The Attribute Browser - Actor
2m
Summary
1m
Working with Images and Sound in GameSalad
Introduction
1m
Importing Images into The Library
3m
What Types of Images Can be Used
1m
Where to Purchase Images for GameSalad
1m
Applying an Image to an Actor
4m
Importing Sound
3m
What Types of Sound Can be Used
0m
Where to Find Sound for GameSalad
1m
How to Implement Sound in GameSalad
2m
Summary
1m
GameSalad Fundamentals Summary
Description
Course info
Rating
Level
Intermediate

Updated
Oct 17, 2013

Duration
2h 54m

Description
Become acquainted with the various features and functionality of GameSalad in preparation for creating your own mobile games.
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