Getting Started with the RotoPaint Node in NUKE
In this set of NUKE tutorials, we will learn all the tools within the RotoPaint node. Software required: NUKE 7.0v6.
What you'll learn
In this set of NUKE tutorials, we will learn all the tools within the RotoPaint node. We start out with a simple overview of all the tools within the RotoPaint node and then move towards more in-depth explanations as we progress through the training. We learn the different Brush tools and how to control the way we paint with stroke settings. We learn how to keep our Properties Bin organized with folders containing all the strokes of the RotoPaint node and how to merge multiple RotoPaint nodes together when just using folders for organization isn't enough. We then move onto learning how to make the things we paint move with the footage by using Trackers and Transform nodes. We also learn about the more simple rotoscoping features that the RotoPaint node has to offer. We even learn a couple of nodes that work well in addition to the RotoPaint that make the RotoPaint node integrate better with live action footage. This course is for you if you want to learn how to paint with live action footage, and how to easily make your painting move with the footage you choose. By the end of this tutorial, you'll not only be comfortable using the RotoPaint node but you might find yourself painting things in NUKE for fun. Software required: NUKE 7.0v6.
Table of contents
- Overview of the Rotopaint Node 12m
- Using the Brush Tool and Stroke Setting to Paint 12m
- Erasing and Using Layers to Drive Multiple Strokes 14m
- Merging Multiple Rotopaint Nodes and Using Other Brushes 15m
- Using Tracker and Transform Nodes to Place the Rotopaints 12m
- Using Bezier or B-spline Shapes for Rotoscoping 10m
- Animating Rotoscopes 14m
- Other Nodes to Use with Rotopaint for Better Integration 7m
- Painting with the Clone Tool 6m
- Using the Reveal Tool 13m