In this tutorial, we will be taking a detailed look at each of the Comment & Execution nodes found in Softimage's Interactive Creative Environment. Each video in this course is a self-contained tutorial centering on one of the nodes found in ICE within Softimage. This means that these tutorial can be viewed in any order you wish, allowing you to jump straight to the content that is most relevant to you. These tutorials will take a detailed look at each of the nodes found within the Comment & Execution section of ICE and we'll learn how they can be used to speed up our workflow. Software required: Softimage 7 and higher.
Introduction and Project Overview The comment node can let you leave nodes and annotations your ICE Trees. It's designed to mimic program comments, which are lines of code that don't get executed, but are instead are used to document areas of the code. Let's see this node in action, let's create an object, like a Null, and to that Null let's drop in an ICE Tree, now to use comment, just drag and drop it over from the preset list, and then you can place it wherever you want to. Double click the node, and you can basically type the text that you want to use for description or annotation purposes, such as, for example, this ICE Tree does nothing. Hit Apply, and now, the contents of the comment can be visible in the node itself. Scale the node out if you want to see more of the text here, you can move it around and place wherever you want, you also have the ability to change the colors on it, or turn on Auto-Resizing or Word Wrap, and basically that's all there is to a comment. You can also doc a comment in, by the way, click on the minus icon here, and now you can expand it by clicking on the ellipse button, and you can move it around by clicking on the bottom of the speech bubble here, and you can place it as desired. That's a look at the comment node, remember, all it does is, it lets you, it gives you the power to write text within your ICE Tree, so other people that look at your ICE Tree can recognize what's going on, or you can basically describe patterns in here for yourself at a later date.